Showing posts with label Portfolio Pieces. Show all posts
Showing posts with label Portfolio Pieces. Show all posts

20091128

"Just Like A Woman" + Charlotte Gainsbourg



This illustration was inspired by the Bob Dylan classic, "Just Like A Woman." Mr. Dylan has rightfully earned his place in American culture as one of our greatest musical talents of all time and, while I can recognize his talents as a songwriter, I've found it a challenge to listen to most of his work simply because of his... "unique" voice.

Luckily for me there are many Bob Dylan cover songs out in the world! This interpretation of "Just Like A Woman," sung by one of my favorite singers/actresses/human beings, Charlotte Gainsbourg, is simply beautiful. Coupled with Gainsbourg's signature airy vocals, this reinterpretation doesn't lose focus from Dylan's beautiful composition and brutally honest lyrics.



Charlotte's new album, IRM, was produced in whole with Beck and is due out in the states on the 26th of January. Her new video for "Heaven Can Wait" is one of the best I've seen in a long time — No really, it's amazing. You can watch it now over at Pitchfork.

20090830

Nintendo DSi - Print & Online Buzz Campaign





This project involved re-branding an already existing company or product. I chose the hand-held, dual touch-screen gaming system, the Nintendo DSi. Through much research, it's plain to see that Nintendo has consistently proven itself to still be relevant for decades and isn't hurting for customers. With the DSi, however, I felt that Nintendo could further increase their sales and customer loyalty for years to come by appealing to a wider range of consumers.

Thus far, the visual promotion for the DS, DSlite & DSi have been very clean and, at times, sterile. There is nothing in the marketing or branding that even begins to hint at how incredibly fun, intricate, and original the titles and interface are. Wi-fi connectivity plays a huge role and there is a nook for every age group – even my mother and grandmother enjoy the Brain Age titles. Playing with a Nintendo DSi (the "i" stands for I, the individual) is incredibly fun for many people of many ages, creating the experience of a self-contained technicolor world. This is something I felt like the current branding and promotion missed and, if addressed with care and delicacy, could bring in a wider audience that is often times too scared off by the sterility of similar technology branding.



Because the existing approach has proven itself successful thus far, my goal was not to flip everything upside down with explosions of color. Rather, the intent was to let the DSi's existing tag-line "What will you and I do?" take center stage for the inspiration for just about everything in this print and online buzz campaign. The world is delicately colorful, intricate, and, through the tiny scenes of ambiguous people engaging in existing gaming titles in various parts of our world, I wanted to give the viewer a reason to look twice. With online roll-over animations of this vibrant world, I wanted the viewer to look closely at all the DSi has to offer and click through for additional information about this truly innovative product. Ultimately, I want customers of all demographics to reconsider any notions that this product may not be right for them.


Nintendo DSi - What Will You and I Do?

20090730

Caught Up with HTML



Currently transitioning this blog into wordpress for a more custom feel & reworking MIGSTUDIO from flash to html. I will update with the changes in the very near future. Enjoy this watercolor in the meantime.

20090622

Settling Back In



I'm settling back home in Sacramento for a few months whilst I save some money and tie up any last minute loose ends between my portfolio, web presence, mailing promotion, etc.. I've given myself a time limit no longer than 6 months, so some time between the end of this year and January of 2010, I will be making a career move to NYC. I don't want to lose any of my steam so the name of the game right now is sacrifice & dedication. The last few weeks after graduation can best be summed up as extreme anxiety sprinkled with glimmering moments of sheer excitement for my future.

World of Slumber, the above piece, is one of my two pieces on exhibition at the Academy of Art University's 2009 Annual Spring Show and undoubtedly is one of my favorite pieces of my career thus far. The uncertainty of the disorienting environment with an overall sense of wonder - that's what life is like right now for many people, including myself. Let's all try our best to stay inspired even in the face of trying times. Enjoy.

20090512

Finals This Week, Graduation Next



I have been running around like a madman trying to get everything in order for these last few months. Looking back over this semester and the entire 5 year experience as a whole... all of the work, frustration and all-nighters.... it has definitely all been worth it. Even when it prohibits me from sleep and general comforts.... I still really LOVE doing what I do. I'm very happy.

Congratulations to all of my fellow gradautes & best of luck with future endeavors.

The end of a huge life chapter..... What's next?

20090313

Slippery Electric Bubbles



Baby Bubbles - Character designs for a line of children's bathing products.

20090224

Whatever Happened....?



"Whatever Happened to Lauryn Hill?" - From David Ball's Editorial class.

20081126

Personal Piece



For a loved one. Watercolor is a nice break from all the vectors.

20081015

20080925

Snakes & Earrings Book Jacket



ILL3 Project. Had a lot of fun with this piece. It only helped that I loved the book.

20080806

Summer Semester Is Over



And i have a lot of new work to show... but I still have a lot of past works to upload.

Utada Hikaru is arguably one of the best-selling, most successful Japanese artists of all time. She was born in NYC and is in fluent in both English and Japanese. At only 25 years of age, the singer-songwriter-producer-arranger has already released 5 full-length Japanese albums and is working on her 3rd full-length English right now (under UTADA, her family name). Her sound is eclectic yet her vocal arrangements and harmonies are completely her own.

She is both an inspiration and all-time favorite so it was important that I do this visual recreation of her album Ultra Blue correctly and with style. Of the work I've done so far, this is definitely one of my personal favorites.

PS. the obnoxious banners & copyright stuff will come down when the Orphan Works Act is no longer a threat to all artists/creative persons. To anybody that fits this criteria or simply appreciates the fact that artists help elevate over-all social experience then please educate yourself on the Orphan Works Act. I am in the process of doing so and will be posting again on it some time soon.

20080513

Tell A Friend, Tell A Foe!



My portfolio site is up! I've got quite a bit of work to do in terms of adding galleries and fine-tuning html settings, but I'm very pleased with it so far. I know that this little link-graphic-thing I've created is the same BG pic as the header for this blog so expect a reworking of the blog sometime soon.

And if you don't have the latest version of flash then it will prompt you to download it.

Enjoy! (click the picture for the link)

20080416

Spring Show Is Coming.



And this is not going in it but I'm fairly proud of it nonetheless.

We were given a small piece of text to create a one page illlustration from for my first project in Children's Storybook Illustration. I took the moon out because it seemed unnecessary and, though I like how advertisement-worthy the type treatment is, I agree that I can make it a little bit more friendly/not as tense.

In all honesty, first reaction was to draw this Captain Hook guy on a ship, looking over the sea to a yellow serpentine monster much bigger and scarier than him. Oh, and throw a moon in the background.

But how much fun would that be? And would I give that boring & non-stimulating book to my kid?

No. Because children are just like little men and women: they too deserve to be entertained, confused, forced to think, bombarded with design, and sometimes even be scared by the unfamilar.

I'm not saying that this is the piece that is going to define my career. But anytime I can finish a piece and say I truly accomplished what the tecnhnical aspects asked for and maintaned my own sense of artistic integrity and need to offer something new... that's really what it's all about.

20080306

The One & Only Namie Amuro



This is definitely not the first nor last time I post this promo piece of Namie Amuro that I did last semester in ILL3. This was my first time doing a finished illustration in Adobe Illustrator (ever) and I couldn't have picked a better design or person to spend 20+ hours obsessing over.

Here are some great promo pictures from her upcoming "60s 70s 80s" release on 3/12



20080219

Hillside Ghosts



This was originally a piece i did in ILL3 as an edtorial, but I'd rather not state an exact theme of it. I find that (as challenging and rewarding as working with concept can be), most pieces of art are only as interesting as the amount of interpretation you leave up to the viewer. So do what you do, art-connoisseur.